Mobile Gaming
Agents that play your game like real players.
Agents play your game on real devices, build after build, and report every crash, stall and broken flow before players do.
Move to aim, click or hold to fire. Arrow keys and space work too
The challenge
Games are the hardest software to test.
Physics, timing, randomness and live content break scripted automation, so most studios still test by hand. DUZZ agents read the screen and know your rules, so they test the way players play.
How DUZZ helps
Real players' instincts. Machine-scale coverage.
Gameplay agents
Agents with vision and reasoning explore, progress and stress-test. No SDK, no code changes.
Real devices
Real iOS and Android devices, across models, OS versions and locations.
A knowledge base for your game
Upload rules and visuals once. Agents learn your game, versioned as it evolves.
Use cases
Every workflow your game needs.
Regression
Critical flows re-run on every build.
Progression
Every level reachable and rewarding.
LiveOps
Events and offers checked before launch.
Smoke
Core screens, login and purchases in minutes.
Exploration
Agents find edge cases no script reaches.
Localization
Every language, layout and currency.
Live monitoring
Crashes and stalls caught in production.
Game mechanics
Rules and interactions across long journeys.
A typical run
From build to verified fix.
Upload a build
No SDK, no instrumentation.
Agents play
Explorative, aggressive or completionist, in parallel.
Failures captured
With video, logs and repro steps.
Fix verified
Tickets filed, fixes re-tested.